#pragma once
#include "effectxapo.h"

class ReverberationXAPO: public EffectXAPO
{
public:

	ReverberationXAPO(IXAudio2SourceVoice* pVoice, WAVEFORMATEXTENSIBLE* pwfx);
	virtual ~ReverberationXAPO(void);

	virtual HRESULT apply(void);
	
	FXREVERB_PARAMETERS GetReverbParameters(void);
	FXREVERB_PARAMETERS SetReverbParameters(FXREVERB_PARAMETERS&);
private:
	
	FXREVERB_PARAMETERS XAPOParameters;
};

